Gears 5 - IceBound

Gears 5 - IceBound

Lighting work from Gears 5 multiplayer map Icebound.

Working with Art Directors at The Coalition and Splash Damage I was responsible for setting the mood of this map including directional light, skylight, reflections, fog and all interior lighting and post processing. I also requested unique fixtures for this map to better fit the setting and location.

Thanks to Matt Macer the asset placer for proving me with screenshots!

Concept
Manuel (Du)Pong
https://www.artstation.com/pong

Environment Artist

Matthew Macer
https://www.artstation.com/macer
Julius Peters
https://www.artstation.com/dvids
Tech Art
Jon Langford
https://www.artstation.com/jon-langford
Jon Murphy
https://www.artstation.com/burntkona
Sebastian-Grigore Bucur
https://www.artstation.com/grigorefx
Matthijs Verkuijlen
https://www.artstation.com/matthijsv
VFX
Sergi Salvador

Credit also to Derek Patterson who took ownership of this map after I left Splash Damage for bug fixing.
https://www.artstation.com/partypat