The screenshots on this page illustrate the lighting work I have done for the Gears of War 4 DLC map Dawn.
I was responsible for taking this level to final quality lighting.
Multiplayer lighting is baked with a run-time directional light running at 1080p/60fps
Big thanks to the rest of the talented team at Splash Damage for their work on this map.
Angelo Dal Pra (Lead Environment Art)
Jason Flanagan (Art Supervisor)
Matthew Massier (Art Direction)
Jacob Mandt (Environment Art)
Julius Peters (Environment Art)
Marcel Gonzales (Environment Art)
Mike Isaakidis (Prop Art)
Paul Widelski (Prop Art)
Daniele Dinacci (VFX)
Raouf Bejaoui (Tech Art)
Richard Steffens (Tech Art)