Star Citizen - Gamescom 2016 Demo Lighting

Star Citizen: 2016 Gamescom Alpha 3.0 Demo

Star Citizen - Gamescom 2016 Demo Lighting

The screenshots on this page illustrate the lighting work I have contributed towards the Gamescom 2016 Star Citizen demo.

I was responsible for setting up the time of day lighting, tweaking atmosphere settings, custom flare creation, placement of environment probes, colour grading and general lighting of the key points of interest for the open world taking direction from the Art Directors.

Thanks to the talented team at Foundry 42 UK for the awesome environment work and the ship team for the Freelancer.

Rendered in real time in CryEngine.